
《王者荣耀》中的电子竞技战队建禁规:背后意义及具体实施案例分析
In the world of online gaming,王者荣耀's strict ban on building an esports team is a notable development that sets clear guidelines for players to participate in competitive gaming without creating their own team. This rule serves as a means to maintain the fairness and competitive atmosphere within the game while ensuring the legitimacy and standardization of esports teams.
The restrictions come into effect through the adherence to certain procedures and requirements specified by the game's official platform. Players can only join an esports team via official channels or participate in official tournaments that have been approved by the game's governing body.
The banning of creating an esports team is primarily aimed at preserving the integrity and credibility of the games, preventing unauthorized and fraudulent organizations from participating in legitimate competitions. By maintaining the organized and regulated nature of esports, this measure ensures that all participants, including the builders, adhere to standardized rules, equipment, and strategies, fostering a safe and enjoyable gaming environment. The U.S. state of Kentucky has recently implemented such a prohibition in response to a high school sports association (KHSAA) decision that banned the use of Fortnite in its high school esports program. According to KHSAA executive director Julian Tackett, the move was made due to the fact that Fortnite is classified as a "shootout game," which in "our school" does not constitute a suitable activity under the context of the high school program. The banning was seen as controversial since Fortnite doesn't involve any violent content or bloodshed but rather focuses on卡通-like graphics, adventure elements, and player cooperation in a fictional battlefield setting.
The video game Fortnite features characters engaging in combat using various weapons, including assault rifles, shotguns, and unconventional items like role-playing props, cros *** ows, even explosives (such as explosive bombs or claymores), and other projectiles. Despite its seemingly cartoonish nature, Fortnite draws immense popularity among players worldwide due to its engaging gameplay mechanics, captivating storyline, and diverse array of challenges. The partnership between Epic Games and PlayVS underscores the industry's desire to foster a more comprehensive and accessible esports ecosystem, particularly for high school students who might otherwise be excluded due to the restrictive nature of traditional sports programs.
KHSAA operates with partnerships with companies like PlayVS, a company that collaborates with national high school associations to organize and host competitive events for students. Following the signing of a strategic agreement with Epic Games in 2018, PlayVS launched a "national-level Fortnite club league." Any high school organization that chooses to participate in Fortnite tournaments will operate within this exclusive network and exclude it from the jurisdiction of NFHS, meaning that KHSAA would have no direct authority to enforce the ban in its region.
In summary, the ban on building an esports team in王者荣耀 follows the principles of promoting fair play, creating a standardized framework for competitive gaming, and safeguarding the integrity of the game's universe. While the specifics of the implementation may vary based on the local laws and regulations of each state, the overarching goal remains to create a balanced and welcoming environment for all players to engage in a legitimate and entertaining form of competition. Whether this rule affects future plans for Fortnite-based esports initiatives or prohibits entirely new types of gaming organizations, the ban demonstrates王者荣耀's commitment to fostering a harmonious intersection between professional and *** gaming communities."
