占领阵地:
- 《夺隘山头》: 游戏规则如下: * Eight teams are divided into four groups, two teams in each group. Each team consists of four players. * Game begins with the eight teams standing on a newspaper, their bodies' any part must not touch the ground and succeed by tearing off half of the newspaper one by one. Then continue to tear off half again until failure, and the winner is determined by the best method they can fit into the *** allest piece of newspaper. * Total four teams receive awards.-
岁岁平安:
- 《千岁方壶》: 游戏规则如下:
- Eight teams are divided into four groups, two teams in each group. Two players from each team take part in the game.
- A host gives each team some *** all balloons and an air pump, allowing the players to inflate them with balloons until they explode. Players may either use their mouth to hold the balloons or work together with their teammates to carry the balloon with the "岁岁平安" message to the end. The first player who holds a balloon filled with a key ring as a symbol of "good year new" wins.
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正话反说:
- 《乾坤大挪移》: 游戏规则如下:
- Eight teams consist of four participants. Each participant assumes a role to participate in the game.
- The host should prepare some words beforehand. Say one word, and the compe *** s have to reverse it. For example, "New Year's Day", the compe *** s need to say "Good Year New". If a compe *** says something wrong or stammers, that word is deemed invalid and removed. From three-word starts to three-word ends, and so on, up to five-word words, the competition eventually results in fewer compe *** s when the maximum number of five-word phrases is reached.
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吸管运输:
- 《雾里看花》: 游戏规则如下:
- Eight teams are divided into four groups. Each team selects one person from each group to compete.
- At the beginning, each team member stands facing each other, holding a straw in their mouths. Participants begin their transport journey from starting point to finish point while avoiding contact with the straw and its contents, using only the mouth action to convey the "carrying the keys to the door" message.
- Teams with the fastest completion time win.
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双龙戏珠:
- 《群龙戏珠》: 游戏规则如下:
- Eight teams are divided into four groups. Four players are assigned to each group, each player playing as one of two pairs.
- Players form a circle around each other, with one player passing a string made of key rings, like a "Twister" game, from one person to another. The final participant then places a ball inside the string (filled with a key ring) and shoots the ball towards the target. If the ball lands on a "7" or a multiple of "7", the player hits the center of the string to indicate "catching the fish" (as per "Snake charmer"). An incorrect guess, however, earns the target team a penalty or a change of roles for the next round.
- The team with the most balls remaining after hitting a target count out as the winner, with four teams receiving awards.
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心有灵犀:
- 《梦幻连线》: 游戏规则如下:
- Eight teams compete simultaneously. Two players from each team participate in the game.
- During the game, compe *** s must describe the given words using their eyes or facial expressions, without revealing any part of the words that contain any letters. The judges choose the words randomly and announce the names based on the difficulty level of the words. There will be three chances for compe *** s to select whether to give up on the current task due to a mistake or try their luck with group games.
- The team that correctly guesses the word for the shortest amount of words wins.
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拍七令:
- 《四海翻腾》: 游戏规则如下:
- Eight teams participate, with no specified limit to the number of players.
- Players stand in a circle, counting down from 1 to 99. When someone reaches a word that contains the digit "7" or a multiple of "7," they stop counting and place their head on top of another player's forehead (the "hit him" position). The person continues counting down from 100 and picks the next person, starting again from the bottom and continuing this process until reaching the target number.
- If anyone makes a mistake or hits the wrong person, they are eliminated from the game. The remaining three players keep track of numbers and award a penalty or a group competition if necessary.
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搭桥任务:
- 《独木桥》: 游戏规则如下:
- Eight teams participate, with the teams being arranged in a single row or formation.
- The teams start from opposite sides of a bridge, each pair crossing over the other. Each pair needs to cross the bridge before the next pair, and each pair requires at least one individual and one teammate.
- The teams can reach the other side but cannot leave the bridge if one or more members get separated. Each team has two minutes to cross the bridge, otherwise, they face penalties or lose a player.
- The team with the fewest instances of being unable to complete the challenge wins.
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谜语接龙:
- 《双面燕子》: 游戏规则如下:
- The game involves several players participating, including no set limit on the number of individuals involved.
- The team initiates a sentence using a predetermined word, followed by the first letter of the next word in the list. For example, if the team says "Cats," the list might include "clawed," "catfish," etc., each word ending with "k."
- The next team has two choices: to continue the sequence or to provide a different word that fits within the same sentence structure.
- If the second team chooses the correct word, the first team receives a point, whereas if the second team chooses an incorrect word, both teams receive a penalty.
- The team with the lowest points earns the objective, as the game progresses. An additional element adds complexity, requiring the team to find matching words to a specific clue, which could involve referencing regional idioms or cultural references.
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成语接龙:
- 《如鱼得水》: 游戏规则如下:
- Eight teams play simultaneously, with a limit on the number of teams.
- Participants imagine they are in a deep underwater cave where they are joined by a long stream, making them feel like they're swimming through water in the natural world.
- The team starts from the left-hand side of the pool and swims upstream until they come across a source of water, such as a river, waterfall, or brook. In their attempt to catch the water, they might encounter various obstacles like rocks, coral, or slippery stones.
- After successfully collecting the water, the team faces a series of tasks related to language, culture, and/or history, such as using certain words or phrases to communicate with other players, identifying famous landmarks in their area, or describing a famous event.
- The team with the most creative, humorous, and effective sentences completed all tasks within the allotted time wins.
These activities provide an opportunity for employees to engage in fun, collaborative, and interactive exercises designed to improve communication, problem-solving skills, trust-building, creativity, and overall teamwork. By incorporating various components of these games, organizations can strengthen bonds among their team members and foster a positive team spirit. Moreover, they help create memorable experiences that encourage camaraderie, encourage team-building efforts, and promote learning about the organization's culture and values.
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